Rules of the Chiditarod
Planning to race? Know the rules. Bending them could get you DISQUALIFIED.
Who can race?
Anyone and everyone should race, provided you are at least 21 years old. Spread the word by forwarding this web site to anyone you know.
Does weather affect the race?
Absolutely not. The race goes off rain or shine, blizzard, breeze or tornado. In 2006 it was 50 degrees and sunny. In 2007 and 2008 it was snowing. In 2009 it was 39 degrees and raining. What does this mean? Two words: Be prepared! There is no bad weather, just poor wardrobe choices.
What is this going to cost me?
Your dignity. Plus an entry fee. Check out our pricing and registration info. One of the best things about the Chiditarod is that there are tons of ways to participate and win. See our prizes page for the latest information on how you can be a winner with the Chiditarod. Cash? We’ll spread it around. Promise.
How do I register?
Please visit our registration page and follow all instructions carefully. Don’t jeopardize your chances of racing because you didn’t read all of the instructions. Registration is limited to 150 teams and closes on February 18. There will be NO race-day registration.
What’s the race route?
That’s up to you. Each team receives a timecard & map of checkpoints they must go to in the order listed and not skip any checkpoints. The race will begin at 12:00 pm SHARP. Each team chooses its own path between the start, each of the checkpoints, and the finish. Your team will stay at each checkpoint for 25 minutes before continuing on your journey.
Should we also wear costumes?
Absolutely. Definitely. Creativity is a huge part of this event. Wild costumes and insane themes are not required per se, but wholly encouraged. The first rule of Chiditarod is… fun is mandatory. 95% of all teams have costumed themes. It’s epic. Pure street theater. Google around for past photos and inspiration!
General Team Rules
- Teams consist of exactly 5 people. The carts must be pulled doggie-sled style: four people in front with ropes pulling the cart (the dawgs), and one person running behind the cart steering (the musher). This configuration represents the theoretically ideal power-to-steerage ratio of 4:1, and must be observed at all times.
- Dawgs and mushers are free to trade off at the checkpoints. All team members must finish together – no stray dawgs! (Of course dawgs and musher may run free while they’re being watered at the checkpoints.) There will be Bike Marshals along the route to ensure proper form, function, and of course, safety.
- No facemasks at the starting line, checkpoints, or finish line.
- No assisted movement other than your own feet (sorry roller derby girls – we still love you).
Can we try to prevent other teams from winning? i.e. SABOTAGE?
Maybe. You MUST READ the Sabotage Guidelines for the full schtick.
Can I SABOTAGE other teams?
This bears repeating…you MUST READ the Sabotage Guidelines.
The Chiditarod is a food drive — 55 pounds per cart is required!
In addition to being an outstandingly fun time, the Chiditarod is first and foremost a food drive. Your team must show up with 55 pounds of food or more to race in the Chiditarod!
Can we use public transportation?
Can we use private transportation?
No. This occurred in 2007 by the Bunnies (there are hilarious photos). Be assured that this will result in immediate disqualification and public flogging.
Can I bring my real dogs?
Should I obey city traffic laws?
You should obey all applicable traffic and civil laws. Unless you want to become one with your cart and/or the concrete and/or the back seat of a police van, that is. Good luck!
Who has the final say?
The judges have final say over all prizes and winners. This is complete and final. Judges have sole discretion over all points awarded or deducted, prizes awarded, which prizes are being awarded, race rules, all laws of physics, what time it is, and what happened in the past, all of which are subject to change without notice.
Leave No Trace
Each team must complete the race in the order specified on their route map (received the morning-of at registration). When you arrive at a checkpoint, a minimum of 3 of your teammates must approach the CHECK IN table to your time card to the judges. After 25 minutes, you may retrieve your time card and proceed to the next checkpoint.
Does my team need to bring its own shopping cart?
Yes. Read more about carts in the FAQ.
What do I do with my cart after the race (e.g. the CART DEPOSIT)
LEAVE NO TRACE! Pack it in, pack it out. Your cart is your responsibility. Take the cart back to a supermarket. Donate it. Gift it. Just don’t abandon it. There were teams in both 2007, 2008 and LOTS in 2009, and a shameful bunch in 2010, 2011 and even 2012 that did NOT take care of their carts, and that’s why we require a $80 cart insurance deposit which you must pay during registration. The New York organizers for a similar event faced a $5,000 fine in 2006 due to race entrants not accounting for their carts. So please, do the right thing, respect our sanity, and TAKE YOUR CART HOME with you after the race. Don’t lose any instructions you receive.
During check-in you will receive a Bib Number. You MUST attach this bib number to the front of your cart. Plan for this.
Modifying and Decorating your Cart
Please do. Everyone does. There are some rules — kind of like stock car racing — and they differ slightly depending on whether or not your team chooses the Racer or Art Cart category. The following rules apply to BOTH shopping carts and Art Carts:
- All designs must be made with full regard to both safety and all relevant civil, criminal, and physical laws.
- All carts need to fit onto the sidewalk (this is a pedestrian race).
- All four “dawgs” must pull the cart with ropes of some sort.
- In case of deep snow or treacherous ice, you can attach some sort of sled substructure to the bottom of the cart.
- You can attach things to your cart, make a riding platform, and grease up your wheels.
- You can also chop up the cart and rearrange the pieces — but they all have to be attached somewhere else on the cart. All original pieces must be accounted for.
The following rules apply ONLY TO RACER (REGULAR) SHOPPING CARTS:
- Your shopping cart cannot be motorized, nor can you use any type of bike/pedal structure for propulsion.
- You must use a normal-sized cart, i.e. not one of those baby carts from Whole Foods.
- Your shopping cart must roll on at least 4 normal cart-sized rubber caster wheels.
- Your cart should be able to fit (with whatever effort necessary) through a regular front-door-sized opening.
The following rules apply ONLY TO ART CARTS:
- Art Carts don’t have to fit through a standard-size door frame.
- Art Carts can use non-standard wheels and different sized carts.
- Art Carts can have mechanical aspects, but can not have mechanical propulsion.
- You have “roaming privileges”, meaning you aren’t required to hit EVERY checkpoint. You may be required to hit certain checkpoints (you’ll get an email if so).
- You cannot win any prize based on race time, finishing position, or sabotage. However, you can win other prizes and there is a special prize for Best Art Cart.
- You cannot sabotage. Period. Unless you like disqualification.
- You still have to start the race with everyone else and cross the finish line with the required food poundage at a reasonable time.
- You still need to register and do a cart deposit like everyone else.
- Admission into this category is not automatic and requires judges’ approval. There will be a cap on the number of Art Cart participants in this category. If you are interested, register ASAP with a description of your Art Cart idea in the comments box and we’ll get back to you with the judges’ decision on inclusion. If your entry for an Art Cart is denied, you can re-apply or race traditionally. Remember, registration is first-fully-completed, first-served.
- To save our sanity, we will stop processing Art Cart registrations EARLY. No Art Carts will be admitted the day of the race without prior registration.